![]() A Music Player with 188 songs from across the series is included.The artwork of Rockman.EXE Operate Shooting Star and Mega Man Battle Chip Challenge are part of Volume 1, while Rockman EXE 4.5 Real Operation, Rockman.EXE Phantom of Network and Rockman.EXE Legend of Network are part of Volume 2. Though they are not part of this collection, most of the artwork from the side games excluding Mega Man Network Transmission are available in their own section known as "Mystery Data".An Art Gallery with "Mystery Data" collects over 1,000 pieces of art.The high resolution filter from Mega Man X Legacy Collection 1 & 2 returns, and also updates the font.This feature can be turned on/off at any time MegaMan is voiced by returning voice actors who voiced him in the MegaMan NT Warrior anime. Pressing a button can make him do a unique action, and another button will allow Silent Mode. A main menu for selecting the games with MegaMan as menu navigator.Mega Man Battle Network 6 ( Cybeast Gregar & Cybeast Falzar versions).Mega Man Battle Network 5 ( Team ProtoMan & Team Colonel versions).Mega Man Battle Network 4 ( Red Sun & Blue Moon versions).Mega Man Battle Network 3 ( Blue & White versions).Wily & Right no Rock Board ( Prototype).Other map changes were not applied to the DS version, being the same as the Japanese version. Like the Game Boy Advance version, the Last Supper painting inside Queen Bohemia was changed to a painting showing fireworks in the Team Colonel version. This is a particularly hilarious example from the Chivalry NaviCust program:Īgain, the Spanish localisation has encoding issues in some dialogues, causing question marks to appear instead of special characters (like accented letters).Ī common issue across the Spanish localisation is that some female characters refer to themselves as male, as in the following example: Unfortunately, the European Spanish version is full of mistranslations. This title is the only in the franchise to be localised in European languages. Also, check whether or not the other European localisations have as many issues. The Spanish translation has plenty of other mistranslations. Note: The Spanish version literally translates the game name as “Batalla de Red 4.5”.Īdditionally, only the JP version has the header code to slot-in with the third Boktai game, Shin Bokura no Taiyou: Gyakushuu no Sabata, another Japan-exclusive. The following text goes unused in normal gameplay. This can also simulate the 4.5 game being slot-in: It can be unlocked with this Action Replay cheat on both USA and EUR versions: In the international versions, the Rockman.EXE 4.5 Battle Theme cannot be heard without cheats because that game was only released in Japan (and the GBA cart must be from the same region as the NDS cart).ĮXE 4.5 unlocks a mission given to you by a golden Mr. Prog on Lan's HP. Prog text given by Rockman.EXE 4.5 as well. Only the touch screen menus have some leftover text because it was made after porting the game.Ĭheck for the Liberate Mission Search Man & Number Man Dominant Chip power-ups and the below mission's Japanese Mr. Some of the text from the game's code can be found in plain text in the game. Interestingly, Mega Man Battle Network 6 would use AquaMan's dubbed name of SpoutMan in its English localization. ![]() ProtoMan and Colonel have entirely different animations which wouldn't seem to fit in any parts of the game. Judging by the reaction, it may be possible the player would have been allowed to continually tap Mega Man to create this reaction, as a similar feature is found in Mega Man Star Force. The MegaMan model also features strange "punched" animations where it seems like he is being punched from all sides before returning to idle. However, the 3D model isn't shown when in the Cyberworld which may explain why those animations are unused. ProtoMan and Colonel have comparable animations and would suggest the 3D model may have mimicked what was going on in the map in that regard. It is worth noting that this animation closely resembles the overworld sprite version. However, another animation shows him crouching from the idle animation. MegaMan normally has the idle, nodding, and arm animations. It's no secret the game chooses to keep its 3D models oddly stiff, but in this video, several unused animations of the 3D models in the game are revealed. ![]()
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